Today I continued the rest of my walk animation, after I had blocked out the walk I had to go into the side view where it was easier to move his legs in a walking motion, starting with his feet already in a walk position (apart for the first step), then going into his knee raising and moving forwards to then his knee coming back down and then repeated the action for his other leg. once all the frames for the walk was done I could copy and paste them in to the other frames to save time. Now its all done I need to refine the movement so when he steps off he steps off with his toes which involves me altering the number on the toe roll options and when he brings his foot back down he plants his foot with his heel. Next week I need to do the jump animation which is the standard bend knees and swing arms to jump.
The jump consists of a bend in the charaters knees and lowering his body and his arms swing back, then his arms swing forwards and he stretches his legs to get off the floor and then lands back on the ground and into a standing position. Next I have to refine it so I bend his toes as he goes to take off and bend them before he lands this will also need to have the toe roll option tweaked.
Idle animation consists of my character raising his head to look up then look left then right as if he is asleep on the spot and has just woken up nothing needs to be refined for this section
The jump consists of a bend in the charaters knees and lowering his body and his arms swing back, then his arms swing forwards and he stretches his legs to get off the floor and then lands back on the ground and into a standing position. Next I have to refine it so I bend his toes as he goes to take off and bend them before he lands this will also need to have the toe roll option tweaked.
Idle animation consists of my character raising his head to look up then look left then right as if he is asleep on the spot and has just woken up nothing needs to be refined for this section
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